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Logic:Environment Object-Ornament

From Sonikmatter

(Redirected from Environment Object:Ornament)

Ornaments are the simplest Environment Object and have two basic functions. One is just as the name implies, an Ornament, to dress up the Environment, or especially a Macro. The other is as a Cable Hub. Because of it's simplicity it is the best Object to use for a Hub. One scenario is for a Transformer that is set to [Condition Splitter (true -> top cable)]. The Transformed Data or specific Condition can only be taken from one cable (the first cable connected to the Transformer Output). If you need this Data to go to more than one Object, an Ornament can be used as a Hub for the cables.

To create a new Ornament, from the Environment Window: New>Ornament.

Autoload.lso Environment
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A Witt 08:52, 3 November 2005 (EST)

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